

You will go through each aspect of texturing in detail, then you will bake high detailed model to low poly model, to create details in model.

After creating model, you will learn how to optimize and cleanup model for games. Starting with understanding the concept then you will move to 3D low poly modeling with easy tools and commands in Maya. If your interests lie in Game assets design, 3D modelling or texturing, then this course is for you. This course includes over 5 lectures and 1 hour of content, suited to anyone.

You will have deep understanding how to model game assets. However, you can use other applications but process will be same. Learn the basic concepts, process and tools that you will need to create 3D game assets with popular applications Maya and Substance Painter.Īutodesk Maya and Substance Painter are mostly used applications for games assets modelling by game designers all over the world. Develop your game modeling, UV unwrapping & texture baking skills to the highest standard through this course !
